Doing 3d graphics back in 2004 for the first time and beginning my career at a graphics company in 2007, I’m a traditionally trained 3d artist with a keen eye for details and animations. I’ve spend nearly eight years working for the gaming industry with side projects for virtual reality, film and simulation industries. Focused on character animation my 3d skills range through the whole creation process including
3D Character Creation and Rigging
3D Modeling and Texturing
Lighting and Rendering
I’m always open to new opportunities and interesting projects, so if you feel I’d be a valuable asset to your project please don’t hesitate to contact me.