3D Visual Art & Surreal Worlds - Blender, KeyShot & Unity (Portfolio 2026)
Bridging the gap between raw surrealist art, street culture, and interactive 3D technology. As a passionate 3D Generalist based in Berlin, I specialize in turning bold, abstract concepts into hyper-detailed visual experiences.
My creative pipeline spans high-poly sculpting and game-ready optimization (decimation & baking) in Blender, photorealistic glass and metallic material studies in KeyShot, and real-time virtual spaces in Unity. From futuristic custom sneaker visuals to dark fantasy characters and virtual museum environments, every piece is crafted with strong atmosphere and intentional detail.
Core Toolkit: Blender, KeyShot, Unity Engine.
Open for creative collaborations, freelance projects, and Junior 3D Artist opportunities (Berlin / Remote).