Tobias Folprecht

Tobias Folprecht

Creative Director

Creative Director I entertaining and create interactive content for AR/VR. I am passionate, smart, dedicated and share the common goal of creating compelling costumer experiences.

-lead art production process from the initial concept to the final implementation -Producing assets from scratch or based on assets provided − 3D prototyping of game assets / VR/AR/Visualization/ 3D- Visualization -briefings for outsourcing partners -Evaluating assets and providing feedback to our outsourcers -Supporting the implementation of assets -databases/visualization/simulation

company reference:
Porsche, Daimler, BMW, Sierra, Siemens,Rockpocketgames, RadonLabs, UbiSoft, thameslinkrailway, DB, Apple, thesetales Ltd, Goodbeans, Disney Universe, Xbox, Microsoft., Valve, Oculus, Facebook,Tesla,Games Com, PS4, Dtp, Morgen Studios, Games Academy, Konzeptzwei, Flashromances, DataRespons, Appear2Media, Havok, SpeedTree