Antonia, Compositing Layers

Franklin Ponceoyola

Fictive Portrait made using 3D pipeline:
- micropolygonal modeling, retopology, UVW, sculpting relief and exporting as normal and displacement maps.
- Rigging to close mouth and open eyes.
- Texturing using layers for specific render engine shaders: diffuse, roughness, subsurface scattering, transmission.
- Rendering and compositing using AOVs for diffuse, specular and SSS, direct and indirect lighting and Z-Depth passes.

090 antonia cam 03 finalImage

090 antonia cam 03 finalImage

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080 antonia cam 03 postproduction

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070 antonia cam 03 sss

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060 antonia cam 03 speculars

050 antonia cam 03 tones

050 antonia cam 03 tones

040 antonia cam 03 normals&Displacement

040 antonia cam 03 normals&Displacement

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030 antonia cam 03 model

020 antonia cam 03 topology

020 antonia cam 03 topology

010 antonia cam 03 finalImage

010 antonia cam 03 finalImage