Antonia, Photorealistic 3D Character
Franklin Ponceoyola

  • Antonia, Photorealistic 3D Character
zurück weiter

Fictive Portrait made using 3D pipeline:

  • micropolygonal modeling, retopology, UVW, sculpting relief and exporting as normal and displacement maps.
  • Rigging to close mouth and open eyes.
  • Texturing using layers for specific render engine shaders: diffuse, roughness, subsurface scattering, transmission.
  • Rendering and compositing using AOVs for diffuse, specular and SSS, direct and indirect lighting and Z-Depth passes.
Antonia, Photorealistic 3D Character

Einloggen mit deinem Konto bei…

…oder OpenID:

dasauge® – Top-Karriereportal 2020