Project: Dancer Simulation 3D Character Clothes Models & MoCap: MPC Organic Surface High Poly SubDiv Render Time Model for her body, dress and necklace as well as motion capture, provided by MPC. Test the models with different degrees of detail, skin the mesh to her body and apply nucleus Cloth on the skirts to follow deformations. Same thing with necklace: use a spline connected to nucleus Hair to hang it on her neck and collide with her body.