Senior Developer, Research Analyst (for broadband technology)
Bertelsmann New Media (Public Company; 10,001 or more employees)
January 1996 – August 1999 (3 years 8 months)
Broadcast Media Industry
Educating employees to collaborate inside an it-division with tools and new media-formats. Define new technology to sell broadband content on a cross-platform/media level.
Developing script-languages and appropriate software scripting-engines to generate full animated broadband content with sound and event-oriented interface behaviours, with it-technology like: java, php, perl, python, javascript, and ready-made tools like flash. Optimize web access for clients by choosing the right media-formats and working together with the content-developer to define an optimal balance between content and media-format selection. Explain the potential of new, upcomming web-technologies for marketing values. Creating concepts and it-technologies to lead clients or employees through deep information structures. (more if requested)
Book: Interface design an quality management for software developer
Myself (Privately Held; Myself Only)
January 1995 – January 1996 (1 year 1 month)
Publishing Industry
Spending 1 year on a book about software oriented interface design. Explained in details wich type of information should be visualized, why, where and how. I\\\'ts based on the idea of event-oriented programming and on the usage of native and common structures. it was never published to public but used as a reference for my classes.
Digital Media Artist (3D/2D)
Corporate Media Hannover (Public Company; 11-50 employees)
May 1992 – January 1995 (2 years 9 months)
Broadcast Media Industry
3D/2D Artist for interactive presentations, video production, 3D simulation and 3D still-life rendering. Transferring 2D to 3D data. Developing smart (below 2MB) interactive information systems for cd and disk media. (more if requested)
College lecturer for control engineering
Olivetti (Educational Institution; 51-200 employees)
October 1989 – January 1992 (2 years 4 months)
Information Technology and Services Industry
Educating employees to undertstand the basics of computer enginieering, a programming langugae and to control electronic equipment over an rs232 interface. (more if requested)
Pixel artist and game developer (C64, Amiga, Pc)
Electronic Arts, Bomico (Public Company; 501-1000 employees)
January 1984 – March 1987 (3 years 3 months)
Entertainment Industry
Creating game concepts. 2d graphic and pixel graphic art.
2D/3D character animation (3Dstudio,imagine). information graphic. cross-plaform data conversion. developing own productivity tools. physical modelling.