Technical Animation Artist (Maya / Unreal / MetaHuman)
- Fest
- Teil-Homeoffice möglich
- Teilzeit
…for MetaHumans (joint-based + JSON) - Export character and weapon animations from Maya to Unreal (including facial + body + bookmark-based splitting) - Support mesh swapping, skin weight transfers, and rig updates when characters or outfits change - Maintain clean and…

10178 Berlin