Currently enrolled at the University of Applied Sciences in Kaiserslautern.
I was able to complete my bachelors thesis before the mandatory internship – the internship I am looking for right now to get my degree.
My abilities are:
- modelling, texturing, rendering (3ds Max & V-Ray)
- creating custom procedural textures (Substance Designer)
- postproduction and editing existing maps for shaders (Photoshop)
- photogrammetry and making the objects realtime ready (Agisoft & Unreal Engine)