A short summary about myself.
I studied at the Vancouver Film School and graduated there with honors and a diploma in 3D animation, specializing in Look Development, Modeling, Shading/Texturing, Rendering.
Since more then 10 years i have been working in the feature Film and Game Industry, as Supervisor and Senior Lead Artist on a variety off projects.
I have a high level of self motivation and I am able to supervise, work in a team or independent. I am able to stay efficient, to find solutions and to achieve and keep the highest quality standards even under tight deadlines, while keeping a positive attitude.
If you interested to work with me, want to know more about me, or just want to get in touch, don’t hesitate to ask!
Program Proficiency
- Vray
- SolidAngel, Arnold
- Mental Ray
- Autodesk Softimage XSI
- Autodesk Maya
- Autodesk Mudbox
- Pixologic Zbrush
- Alleghorithmic Substance Tools
- Adobe Photoshop
- Nuke
- Adobe After Effects
- Adobe Premiere
- AlienBrain
- Headus UV Layout
- Topogun