3D Unity Tech Artist
- Praktikum
- Homeoffice möglich
…Material creation 2. Unity - Shader Development (HLSL, Shaderlab) - Visual debugging - Physics - C# fundamentals 3.Rendering - Material editing(PBR, Non-PBR) - Lighting and shading - Realtime rendering and post processing All in all I have 4 years of experience…

21031 Hamburg